Although these aren't all strictly educational games, they can still teach players a thing or two about American history.
These days, children are practically born with the ability to use a smartphone and have an immediate understanding of technology from a young age, and 91 percent of children play video games. In this ...
Kristy Ambrose has been writing professionally since 2010. She dabbles in various genres, but her favorites are fantasy and science fiction. She creates everything from fanfiction to serialized novels ...
Digital learning games have officially gone mainstream, with nearly three-quarters of K-8 teachers saying they use the games for classroom instruction, according to a new national survey. But the rise ...
Part 17 of MindShift's Guide to Games and Learning Many teachers are excited about trying games in the classroom but don’t know where to begin. The landscape of learning games is vast and confusing-- ...
Mridula Chalamalasetti, who graduated from the Harvard Graduate School of Education in the spring, is encouraging more play ...
Rovio Entertainment has partnered with the educational gaming platform Legends of Learning to make a new series of titles featuring the Angry Birds IP. Much like has been done in the past with ...
Remember that heavy feeling you sometimes got as a kid heading into yet another school day? You likely asked yourself on more than one occasion, "When am I ever going to use any of this in real life?” ...
When I was a kid, I didn’t like any toys, games, books, or TV shows that tried to “make learning fun.” I wasn’t dumb; I knew when I was being lied to—learning and fun are mutually exclusive. But ...
Real talk: I think learning is always fun. (Yes, I am absolutely a Ravenclaw. Why do you ask?) But when it’s a literal game? Then it’s even better, especially when you’re a kid. That’s probably why ...