The first thing you realize while playing Cocoon is how quiet it is. Geometric Interactive's Cocoon follows closely in the footsteps of puzzle predecessors Journey, Inside, and Limbo in that it ...
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In space, everyone can hear you scream: Why sound design was 'Alien: Earth's breakout star
"In space," some marketing genius once said, "no one can hear you scream". Bring the Xenomorph and its associated ecosystem back home, however — as "Alien: Earth" so memorably has — and you hear ...
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