Most humans like games. But what are games, exactly? Not in a philosophical sense, but in the sense of “what exactly are their worky bits, so we know how to make them?” [Raph Koster] ...
To keep that narrative structure afloat, developer Supergiant Games needed to fill its characters with a lot of words. "The ...
In an in-depth interview for The Gamer, Cyberpunk 2077's lead quest designer Pawel Sasko told the outlet that development on ...
The big developers don't want to hire a bunch of people and then fire them when the work comes to an end. They can just ...
Upwork details 20 side hustle ideas for supplementary income, emphasizing creativity and flexibility to meet holiday expenses ...